Sunday, July 22, 2012
Creating a Realistic Flight Simulator Environment using Multiple Monitors
Pilots and flight enthusiasts know all about Microsoft flight simulator. In fact, they’ve been using it for the better part of a decade (if not longer.) And there are many reasons
why, not limited to the fact that it has some of the most accurate features of common aircraft. Real enough that before I took my first flying lesson, the instructor had me learn the basics with Microsoft Flight Simulator (or FSX for short.) And it’s not just me. Flight schools and programs around the country have started integrating Microsoft Flight Simulator into their programs as well, in combination with some pretty awesome multi-monitor setups that create an almost real environment to learn to fly. We’re going to go over some of the best features of FSX and discuss the best setups as well so that you too can create a realistic multiple monitor flight simulator environments.
When Microsoft released Flight Simulator X, they touted it as the as “an important technological milestone.” Among the advantages was the ability to play the game without first inserting the disc. Since it was the first of the Flight Simulator series to be released on DVD-ROM, you can imagine that it also included a pretty sharp graphics update from previous versions. Technically speaking it was the 10th version of the game to be released, hitting stores on October 17, 2006. Some of the key new features were navids, GPS and airways. This version featured over 24,000 airports and 28 detailed cities. Also included were 18 types of aircraft, which we’ll discuss in more detail in a moment. It’s also worth nothing that if you bought the deluxe version, you would get an additional 10 cities and 6 additional types of planes. Three of those planes include the Garmin G1000 flightdeck, a feature that aspiring pilots need to learn. Another cool feature of the deluxe version is the ability for a player to act as air traffic control for other online users, including an authentic radar screen. A gold edition was later released as well, which did a couple of things. It combined the Deluxe Edition and the Acceleration expansion pack into one.
According to Wikipedia, the available aircraft for FSX include:
detail, but know that both video cards and adapters can expand your existing monitors. It’s worth noting that most laptops have either a VGA or a DVI output connector on them, making it relatively easy to expand your monitors on most laptops. Adapters like the DualHead2Go and TripleHead2Go work well for laptops with no additional outputs. You will, obviously, need additional monitors as well. If you need additional help setting up your multiple monitors within FSX you can find it in the “Learning Center” within the simulator itself. The easiest way to access this is to
A) Start Flight Simulator X
B) Click Learning Center
C) Open the index tab and click the letter D
D) Go to “Display”
E) Click Using Multiple Monitors
You may also find the topic “Using Views” (also found in the learning center) relevant to your interests.
It’s quite simple to move between monitors when you have additional windows open, but it typically works best if you give the throttle and the radio their own windows. It goes without saying that this can be done with other cockpit elements as well. If you’d like to move the windows between monitors just right-click on the window > click “Undock” > the grab and drag the window into another monitor. Simple! One tip that Microsoft recommends is not letting a single window stretch to multiple screens, as this will adversely affect the performance of your machine.
If you’d like more information on setting up multiple monitors inside of Microsoft Flight Simulator X if you go to youtube.com. Many users have demoed how to do this within the software itself making it easy for you to follow along and set these up yourself.